08) Overview - Flameheart (Lower)

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08) Overview - Flameheart (Lower)

Post by EpicAndy on Fri Mar 14, 2014 11:54 am

This post assumes that you've read the others in this series, tried your hand at the easier raids first and are now a bit of a veteran.  It aims to provide you with information on each wave of this guild dungeon so that you can formulate a plan that works for you.  It doesn't tell you exactly what to do!

Where there are "known" setups that are fairly successful against a given wave, these are noted.

Rewards

Placing 1st will win you a Life Ring.
Placing 2nd or 3rd will win you a random piece of Leader's armour.
The death of Lucifer and Magda will also send a random piece of Leader's armour to Auction for people to bid on.
The death of Genuse will send a Life Ring to Auction or, very rarely, a Pioneer Ring.








Last edited by EpicAndy on Fri May 02, 2014 6:57 am; edited 2 times in total

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Flameheart (Lower) - Stage 1/6

Post by EpicAndy on Fri Mar 14, 2014 3:28 pm



Characteristics:

Wave start: 100%
Wave end: ~96%

A trash wave comprised of two physical damage dealing mini-bosses.

Normal attack (molten giants): ~34,500 damage (~24,500 versus BB or MT with their passive skills)
Initiative skill attack (molten giants): Hits everyone, ~17,500 damage, every 4th round

Recommended leader skill: Defensive Experience

Successful purple+3 formation:
Empty, MT, Druid
Shaman, Cannon Lady, Qriest


Last edited by EpicAndy on Fri Apr 18, 2014 9:09 am; edited 7 times in total

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Flameheart (Lower) - Stage 2/6

Post by EpicAndy on Fri Mar 14, 2014 3:28 pm



Characteristics:

Wave start: ~96%
Boss only: ~92%
Wave end: ~68%

A boss wave consisting of Lucifer and two minions, all dealing magical damage.

Normal attack (minions): ~19,500 damage
Initiative skill attack (minions): Column attack ~19,500 damage, every 4th round

Normal attack (boss): ~39,000 damage
Normal attack critical hits (boss): ~68,000 damage
Initiative skill attack (boss): Hits front row, ~28,000 damage, every 10th round
Initiative skill critical hits (boss): ~49,000 damage

Recommended leader skill: Magic Refuge

Suggested purple+3 formation while minions are alive:
Empty, BB, Lady
Thief, WL, Qriest

Successful purple+3 formation once minions are dead:
Empty, BB, Lady
Thief, WL, Qriest

Empty, Howard, FD (Howard and FD with +Toughness gear)
DPS, DPS, DPS


Last edited by EpicAndy on Fri Apr 18, 2014 9:22 am; edited 13 times in total

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Flameheart (Lower) - Stage 3/6

Post by EpicAndy on Fri Mar 14, 2014 3:28 pm



Characteristics:

Wave start: ~68%
Wave end: ~64%

A trash wave comprised of two physical damage dealing mini-bosses.

Normal attack (Kraak'thar lookalikes): ~34,500 damage (~24,000 versus BB or MT with their passive skills)
Initiative skill attack (Kraak'thar lookalikes): Column attack, ~34,500 damage, every 4th round

Recommended leader skill: Defensive Experience

Successful purple+3 formation:
MT, Shaman, Druid
Cannon Lady, Qriest, Empty


Last edited by EpicAndy on Mon Apr 21, 2014 3:50 am; edited 9 times in total

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Flameheart (Lower) - Stage 4/6

Post by EpicAndy on Fri Mar 14, 2014 3:28 pm



Characteristics:

Wave start: ~64%
Boss only: ~62%
Wave end: ~35%

A boss wave consisting of Magda and two minions, all dealing physical damage.

Normal attack (molten giants): ~14,500 damage (~10,000 damage versus BB or MT with their passive skills)
Initiative skill attack (molten giants): Hits single target, ~14,500 damage, every 4th round

Normal attack (boss): ~49,000 damage
Initiative skill attack (boss): Hits single target, massive (>100,000) damage, every 5th round

Recommended leader skill: Defensive Experience

Note that Magda puts out an enormous Smash attack every 5th round.  While I believe it may be possible for MT to survive it with high enough arena rank combined with DE5 x5 and full purple armour, it will be a OHK for most people.  Once the minions are gone though a double-druid team can last 25 to 30 rounds (see formation below).

Suggested purple+3 formation while minions are alive:
Empty, MT, Druid
Shaman, Cannon Lady, Qriest

Successful purple+3 formation once minions are dead:
FD, MT, Druid
DPS, Empty, DPS


Last edited by EpicAndy on Mon Apr 21, 2014 3:53 am; edited 17 times in total

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Flameheart (Lower) - Stage 5/6

Post by EpicAndy on Fri Mar 14, 2014 3:29 pm



Characteristics:

Wave start: ~35%
Wave end: ~31%

A trash wave comprised of four physical damage dealers.

Normal attack (molten giant): ~15,000 damage (~10,000 versus BB or MT with their passive skills)
Initiative skill attack (molten giant): Hits single target, ~15,000 damage, every 4th round

Normal attack (earth elementals): ~14,500 damage (10,000 versus BB or MT with their passive skills)
Initiative skill attack (earth elementals): Hits back row, ~10,000 damage, every 4th round

Recommended leader skill: Defensive Experience

Successful purple+3 formation:
Empty, MT, Druid
Shaman, Cannon Lady, Qriest


Last edited by EpicAndy on Mon Apr 21, 2014 3:44 am; edited 9 times in total

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Flameheart (Lower) - Stage 6/6

Post by EpicAndy on Fri Mar 14, 2014 3:29 pm



Characteristics:

Wave start: ~31%
Boss only: ~28%
Wave end: 0%

A boss wave consisting of Genuse and two minions, all dealing magical damage.

Normal attack (minions): ~24,500 damage
Initiative skill attack (minions): Hits single target, ~24,500 damage, every 4th round

Normal attack (boss): ~45,000 damage
Normal attack critical hits (boss): ~80,000 damage
Initiative skill attack (boss): Hits everyone, ~27,000 damage, every 10th round
Initiative skill critical hits (boss): ~54,000 damage

Recommended leader skill: Magic Refuge

Suggested purple+3 formation while minions are alive:
Empty, BB, Lady
Thief, WL, Qriest

Successful purple+3 formation once minions are dead:
Empty, BB, Lady
Thief, WL, Qriest

Empty, Howard, FD (Howard with +Toughness gear)
DPS, DPS, Miss


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