01) Introduction and the basics of raiding

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01) Introduction and the basics of raiding

Post by EpicAndy on Tue Feb 04, 2014 5:14 am

This post is an introduction to raiding with the guild.  It is aimed at players who are new to raiding (and possibly the guild) and looking for a bit more info about it.

What are guild raids?

Guild raids are special, large dungeons which are only available to those in a guild.  Guilds unlock raids as the guild levels up (Ruins of Zuan is unlocked at guild level 3, Flameheart at level 5 and Outer Temple at level 7).  Within each raid there are often several separate dungeons - for example, Ruins of Zuan consists of Ruins of Zuan (Lower), Ruins of Zuan (Base) and Ruins of Zuan (Upper).

The dungeons get progressively harder so the best place to start your raiding career is definitely Ruins of Zuan (Lower).

Where can I find the guild raids?

If you tap the 'Guild' button on the main menu to go to the Guild page you will see a 'Dungeons' tab that you can tap.  The guild raids are listed there.



What is a guild raid actually like?

Raids are like other dungeons except they have more stages (typically six rather than three) and they are designed to be completed by a large group of people rather than a single player.

Raids can seem utterly brutal at first.  The enemies - even the trash waves between bosses - are much, much stronger and tougher than ordinary dungeons and can rip a large hole in even an experienced raider's team!  It's important not to be put off by this; it happened (and still happens...) to all of us and it's simply a function of the raid being built for a large group.

Think of it as a team effort - we all chip away at it until we win.  Nobody beats a raid on their own.

Why bother?  What's in it for me?

Raids cost 20 AP per attack (you get three per day) and 50,000 gold per continue (you get ten per attack) and, at first, you may feel that you aren't achieving much before the enemies tear you up.  So why do it?

The rewards from raiding are actually pretty decent.  There are rewards for those placing top 3 in each raid (typically a purple item for #1 and blue items for #2 and #3).  The raid bosses also drop items when they die which then appear in the Auction interface.  Anyone who fought in that raid can bid DKP to try to win those items.

That's not all though.  For each attack, and every time you use one of your continues, you generate a random reward which you receive at the end of that attack.  You get ten continues in each of your three attacks so that's thirty-three random rewards from the following list:

  • Golden Dragon Whelp (common)
  • Sunflower (common)
  • Pumpkin (uncommon)
  • Ores for upgrading armour or weapons (uncommon)
  • Raid boss puzzle pieces (uncommon)
  • Blue armour or weapons (rare)
  • Purple armour or weapons (very rare)



That makes the rewards fairly worthwhile even if, at first, it feels like you're taking a bit of a pasting!  As your deck gets stronger and you learn the best strategies for dealing with each boss or wave, you'll find yourself inflicting more damage and getting further and further with each attack.


Now move on to: Getting started and building your team

EpicAndy
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