Hunting Evolution sets: Rare Weapons
Hunting Evolution sets: Rare Weapons
The Rare Weapons are required to Evolve a *** (green) card into a *** Elite (green+). The most common use of green+ cards later in the game is Fusing them to a purple+ (or higher) card to raise its Initiative Skill+ from 1/6 to 6/6. See this post for more information regarding Initiative Skills+ and how to increase them.
The Rare Weapons can be obtained from specific Elite dungeons and these are listed below.
Rare Weapon 1:
Howling Cave - Giant Turtle
Howling Cave - Mutalibus
The Red Bucktooth - Fenrisgore
The Garden - The Deadspeaker
Throne Room - Bloodmage
Thornfen Downs - Razorsnout
Sandstone - Warlord
Cave of the Vicious - Rotten Elemental
Beaten Path - Overlord Gorgokk
Rare Weapon 2:
Howling Cave - Pythean
The Depths - Ogre Foreman
The Red Bucktooth - Baron Goldlaine
The Garden - Goolug
Throne Room - Cyclone
Ghost Tracks - Ruganosh
Sandstone - Witch Doctor
Cave of the Vicious - Ice Giant
Cathedral - Atalarion
Rare Weapon 3:
Howling Cave - Serpenton
The Depths - Shredder Foreman
The Red Bucktooth - Commander
The Garden - Rampaging Boar
Thornfen Downs - Ant King
Ghost Tracks - Ghulock
Sandstone - Troll Warchief
Cave of the Vicious - Goblin Tinker
Cathedral - The Prophet
Rare Weapon 4:
Howling Cave - Cobras
The Depths - Mr Punch
The Red Bucktooth - Lord Weird
Throne Room - The Houndmaster
Thornfen Downs - Flame-Eyed Skeleton
Ghost Tracks - Female Giant
Sandstone - Liquimancer
Beaten Path - Thorim Spikehoof
Rare Weapon 5:
Howling Cave - The Immortal
The Depths - Brotherhood
The Red Bucktooth - Wolf Lord Nanris
Throne Room - Arcane Mage
Thornfen Downs - Gluttonous
Ghost Tracks - Thalgim
Cave of the Vicious - Thorn Slasher
Beaten Path - The Stomper
Remember that these are Elite dungeons so you can do them twice per day. If you can spare the AP it is a good idea to do some every day in order to build up a supply of Rare Weapons if you know that you are going to need them soon.
The Rare Weapons can be obtained from specific Elite dungeons and these are listed below.
Rare Weapon 1:
Howling Cave - Giant Turtle
Howling Cave - Mutalibus
The Red Bucktooth - Fenrisgore
The Garden - The Deadspeaker
Throne Room - Bloodmage
Thornfen Downs - Razorsnout
Sandstone - Warlord
Cave of the Vicious - Rotten Elemental
Beaten Path - Overlord Gorgokk
Rare Weapon 2:
Howling Cave - Pythean
The Depths - Ogre Foreman
The Red Bucktooth - Baron Goldlaine
The Garden - Goolug
Throne Room - Cyclone
Ghost Tracks - Ruganosh
Sandstone - Witch Doctor
Cave of the Vicious - Ice Giant
Cathedral - Atalarion
Rare Weapon 3:
Howling Cave - Serpenton
The Depths - Shredder Foreman
The Red Bucktooth - Commander
The Garden - Rampaging Boar
Thornfen Downs - Ant King
Ghost Tracks - Ghulock
Sandstone - Troll Warchief
Cave of the Vicious - Goblin Tinker
Cathedral - The Prophet
Rare Weapon 4:
Howling Cave - Cobras
The Depths - Mr Punch
The Red Bucktooth - Lord Weird
Throne Room - The Houndmaster
Thornfen Downs - Flame-Eyed Skeleton
Ghost Tracks - Female Giant
Sandstone - Liquimancer
Beaten Path - Thorim Spikehoof
Rare Weapon 5:
Howling Cave - The Immortal
The Depths - Brotherhood
The Red Bucktooth - Wolf Lord Nanris
Throne Room - Arcane Mage
Thornfen Downs - Gluttonous
Ghost Tracks - Thalgim
Cave of the Vicious - Thorn Slasher
Beaten Path - The Stomper
Remember that these are Elite dungeons so you can do them twice per day. If you can spare the AP it is a good idea to do some every day in order to build up a supply of Rare Weapons if you know that you are going to need them soon.
EpicAndy- Admin
- Posts : 150
Join date : 2013-12-16
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